![]() ![]() In your examples, you seem to equate BBEG with railroading–you specifically seem to consider “plot armor” as a defining characteristic of BBEG. Would it be fair for me to assume that your passion is coloring your rhetoric? Given that, as noted repeatedly above, the concept of a re-occurring antagonist is is prevalent-unto-nigh-ubiquity in stories of all genres, it seems uncharitable to narrowly associate it with children’s cartoons. But I am unambiguously convinced that you are not a fan! Or at least, not a fan of specific implementations of the idea. ![]() It is likely that I am both following different forums and blogs than you and am not as sensitive to the topic, because the concept of BBEG does not occupy a noteworthy portion of TRPG discussion in my experience. ![]()
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